SDL 3.0
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#include <SDL_gpu.h>
Data Fields | |
SDL_GPUBuffer * | buffer |
Uint32 | offset |
Uint32 | size |
A structure specifying a region of a buffer.
Used when transferring data to or from buffers.
SDL_GPUBuffer* SDL_GPUBufferRegion::buffer |
Uint32 SDL_GPUBufferRegion::offset |
Uint32 SDL_GPUBufferRegion::size |