#include <OgreTerrainQuadTreeNode.h>
|
| VertexDataRecord (uint16 res, uint16 sz, uint16 lvls) |
|
void | operator delete (void *ptr) |
|
void | operator delete (void *ptr, const char *, int, const char *) |
|
void | operator delete (void *ptr, void *) |
|
void | operator delete[] (void *ptr) |
|
void | operator delete[] (void *ptr, const char *, int, const char *) |
|
void * | operator new (size_t sz) |
|
void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
|
|
void * | operator new (size_t sz, void *ptr) |
| placement operator new
|
|
void * | operator new[] (size_t sz) |
|
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
|
|
Definition at line 290 of file OgreTerrainQuadTreeNode.h.
◆ VertexDataRecord()
Ogre::TerrainQuadTreeNode::VertexDataRecord::VertexDataRecord |
( |
uint16 | res, |
|
|
uint16 | sz, |
|
|
uint16 | lvls ) |
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new |
( |
size_t | sz, |
|
|
const char * | file, |
|
|
int | line, |
|
|
const char * | func ) |
|
inherited |
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] |
( |
size_t | sz, |
|
|
const char * | file, |
|
|
int | line, |
|
|
const char * | func ) |
|
inherited |
◆ cpuVertexData
VertexData* Ogre::TerrainQuadTreeNode::VertexDataRecord::cpuVertexData |
◆ gpuVertexData
VertexData* Ogre::TerrainQuadTreeNode::VertexDataRecord::gpuVertexData |
◆ gpuVertexDataDirty
bool Ogre::TerrainQuadTreeNode::VertexDataRecord::gpuVertexDataDirty |
◆ numSkirtRowsCols
uint16 Ogre::TerrainQuadTreeNode::VertexDataRecord::numSkirtRowsCols |
◆ resolution
uint16 Ogre::TerrainQuadTreeNode::VertexDataRecord::resolution |
Resolution of the data compared to the base terrain data (NOT number of vertices!)
Definition at line 295 of file OgreTerrainQuadTreeNode.h.
◆ size
uint16 Ogre::TerrainQuadTreeNode::VertexDataRecord::size |
◆ skirtRowColSkip
uint16 Ogre::TerrainQuadTreeNode::VertexDataRecord::skirtRowColSkip |
◆ treeLevels
uint16 Ogre::TerrainQuadTreeNode::VertexDataRecord::treeLevels |
The documentation for this struct was generated from the following file: