OGRE  1.9.0
Ogre::Volume::CSGCubeSource Class Reference

A not rotated cube. More...

#include <OgreVolumeCSGSource.h>

Inheritance diagram for Ogre::Volume::CSGCubeSource:

Public Member Functions

 CSGCubeSource (const Vector3 &min, const Vector3 &max)
 Constructor.
 
bool getFirstRayIntersection (const Ray &ray, Vector3 &result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const
 Gets the first intersection of a ray with the volume.
 
virtual Real getValue (const Vector3 &position) const
 Overridden from Source.
 
virtual Vector4 getValueAndGradient (const Vector3 &position) const
 Overridden from Source.
 
Real getVolumeSpaceToWorldSpaceFactor (void) const
 Gets a factor to come from volume coordinate to world coordinate.
 
void serialize (const Vector3 &from, const Vector3 &to, float voxelWidth, const String &file)
 Serializes a volume source to a discrete grid file with deflated compression.
 
void serialize (const Vector3 &from, const Vector3 &to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &file)
 Same as the other serialize function but with a user definable maximum absolute density value.
 

Static Public Attributes

static const size_t SERIALIZATION_CHUNK_SIZE
 The amount of items being written as one chunk during serialization.
 
static const uint32 VOLUME_CHUNK_ID
 The id of volume files.
 
static const uint16 VOLUME_CHUNK_VERSION
 The version of volume files.
 

Protected Member Functions

Real distanceTo (const Vector3 &position) const
 Gets the distance of a point to the nearest cube element.
 
virtual Vector3 getIntersectionEnd (const Ray &ray, Real maxDistance) const
 Gets the end vector of an intersection.
 
virtual Vector3 getIntersectionStart (const Ray &ray, Real maxDistance) const
 Gets the start vector of an intersection.
 

Protected Attributes

AxisAlignedBox mBox
 The box.
 

Static Protected Attributes

static Vector3 mBoxNormals [6]
 The six possible normals of the cube.
 

Detailed Description

A not rotated cube.

Definition at line 104 of file OgreVolumeCSGSource.h.

Constructor & Destructor Documentation

◆ CSGCubeSource()

Ogre::Volume::CSGCubeSource::CSGCubeSource ( const Vector3 & min,
const Vector3 & max )

Constructor.

Parameters
minThe lower back left corner.
maxThe upper front right corner.

Member Function Documentation

◆ distanceTo()

Real Ogre::Volume::CSGCubeSource::distanceTo ( const Vector3 & position) const
protected

Gets the distance of a point to the nearest cube element.

Parameters
positionThe point to test.
Returns
The distance.

Definition at line 120 of file OgreVolumeCSGSource.h.

References Ogre::AxisAlignedBox::distance(), Ogre::AxisAlignedBox::getMaximum(), Ogre::AxisAlignedBox::getMinimum(), Ogre::Vector3::x, Ogre::Vector3::y, and Ogre::Vector3::z.

◆ getFirstRayIntersection()

bool Ogre::Volume::Source::getFirstRayIntersection ( const Ray & ray,
Vector3 & result,
Real scale = (Real) 1.0,
size_t maxIterations = 5000,
Real maxDistance = (Real) 10000.0 ) const
inherited

Gets the first intersection of a ray with the volume.

If you are using this together with the VolumeChunk: Beware of the possible scaling or other transformations you did on the Chunk! Do the inverse first on the ray origin. Example of a scaling with the factor 10: ray.setOrigin(ray.getOrigin() / (Real)10.0);

Parameters
rayThe ray.
resultWill hold the intersection point if there is an intersection.
scaleThe scaling of the volume compared to the world.
maxIterationsThe maximum amount of iterations on the ray before giving up.
maxDistanceThe maximum distance of the intersection point.

◆ getIntersectionEnd()

virtual Vector3 Ogre::Volume::Source::getIntersectionEnd ( const Ray & ray,
Real maxDistance ) const
protectedvirtualinherited

Gets the end vector of an intersection.

This is needed for restricted volumes like discreet grids.

Parameters
rayThe ray of the intersection.
maxDistanceThe maximum distance to query the ray for intersections.
Returns
The end point of the intersection ray.

Reimplemented in Ogre::Volume::GridSource.

◆ getIntersectionStart()

virtual Vector3 Ogre::Volume::Source::getIntersectionStart ( const Ray & ray,
Real maxDistance ) const
protectedvirtualinherited

Gets the start vector of an intersection.

This is needed for restricted volumes like discreet grids.

Parameters
rayThe ray of the intersection.
maxDistanceThe maximum distance to query the ray for intersections.
Returns
The start point of the intersection ray.

Reimplemented in Ogre::Volume::GridSource.

◆ getValue()

virtual Real Ogre::Volume::CSGCubeSource::getValue ( const Vector3 & position) const
virtual

Overridden from Source.

Implements Ogre::Volume::Source.

◆ getValueAndGradient()

virtual Vector4 Ogre::Volume::CSGCubeSource::getValueAndGradient ( const Vector3 & position) const
virtual

Overridden from Source.

Implements Ogre::Volume::Source.

◆ getVolumeSpaceToWorldSpaceFactor()

Real Ogre::Volume::Source::getVolumeSpaceToWorldSpaceFactor ( void ) const
inherited

Gets a factor to come from volume coordinate to world coordinate.

Returns
The factor, 1.0 in the default implementation.

◆ serialize() [1/2]

void Ogre::Volume::Source::serialize ( const Vector3 & from,
const Vector3 & to,
float voxelWidth,
const String & file )
inherited

Serializes a volume source to a discrete grid file with deflated compression.

To achieve better compression, all density values are clamped within a maximum absolute value of (to - from).length() / 16.0. The values are scanned in this inner-loop-order: z, x, y. y last because there is usually the least isosurface intersection to be expected in the use case of terrain and so more often the maximum density value hit. The values are written as 16 Bit floats to save space. Note that this process is not lossless, the tradeoff is between accuracy of the source-reproduction (smaller voxelWidth) and smaller filesize (bigger voxelWidth).

Parameters
fromThe start point to scan the volume.
toThe end point to scan the volume.
voxelWidthThe width of a single cube in the density grid.
fileThe file to write the grid to.

◆ serialize() [2/2]

void Ogre::Volume::Source::serialize ( const Vector3 & from,
const Vector3 & to,
float voxelWidth,
Real maxClampedAbsoluteDensity,
const String & file )
inherited

Same as the other serialize function but with a user definable maximum absolute density value.

Parameters
fromThe start point to scan the volume.
toThe end point to scan the volume.
voxelWidthThe width of a single cube in the density grid.
maxClampedAbsoluteDensityThe maximum absolute density value to be written into the file, influencing the compression rate.
fileThe file to write the grid to.

Member Data Documentation

◆ mBox

AxisAlignedBox Ogre::Volume::CSGCubeSource::mBox
protected

The box.

Definition at line 112 of file OgreVolumeCSGSource.h.

◆ mBoxNormals

Vector3 Ogre::Volume::CSGCubeSource::mBoxNormals[6]
staticprotected

The six possible normals of the cube.

Definition at line 109 of file OgreVolumeCSGSource.h.

◆ SERIALIZATION_CHUNK_SIZE

const size_t Ogre::Volume::Source::SERIALIZATION_CHUNK_SIZE
staticinherited

The amount of items being written as one chunk during serialization.

Definition at line 76 of file OgreVolumeSource.h.

◆ VOLUME_CHUNK_ID

const uint32 Ogre::Volume::Source::VOLUME_CHUNK_ID
staticinherited

The id of volume files.

Definition at line 70 of file OgreVolumeSource.h.

◆ VOLUME_CHUNK_VERSION

const uint16 Ogre::Volume::Source::VOLUME_CHUNK_VERSION
staticinherited

The version of volume files.

Definition at line 73 of file OgreVolumeSource.h.


The documentation for this class was generated from the following file: