OGRE  1.9.0
OgreDefaultWorkQueueTBB.h
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1/*-------------------------------------------------------------------------
2This source file is a part of OGRE
3(Object-oriented Graphics Rendering Engine)
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5For the latest info, see http://www.ogre3d.org/
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7Copyright (c) 2000-2014 Torus Knot Software Ltd
8Permission is hereby granted, free of charge, to any person obtaining a copy
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26#ifndef __OgreDefaultWorkQueueTBB_H__
27#define __OgreDefaultWorkQueueTBB_H__
28
29#include "../OgreWorkQueue.h"
30#include <set>
31
32namespace Ogre
33{
39 {
40 public:
41 DefaultWorkQueue(const String& name = StringUtil::BLANK);
52 virtual void _threadMain();
53
55 virtual void shutdown();
56
58 virtual void startup(bool forceRestart = true);
59
62
63 protected:
64 virtual void notifyWorkers();
65
66 private:
67 tbb::task_scheduler_init mTaskScheduler;
68 tbb::task_group mTaskGroup;
70 OGRE_MUTEX(mRegisterRSMutex);
71 std::set<tbb::tbb_thread::id> mRegisteredThreads;
72 };
73
74
75}
76
77#endif
78
#define _OgreExport
Base for a general purpose request / response style background work queue.
Implementation of a general purpose request / response style background work queue.
virtual void _threadMain()
Process the next request on the queue.
tbb::task_scheduler_init mTaskScheduler
virtual void startup(bool forceRestart=true)
Start up the queue with the options that have been set.
OGRE_MUTEX(mRegisterRSMutex)
Synchronise registering threads with the RenderSystem.
std::set< tbb::tbb_thread::id > mRegisteredThreads
virtual void shutdown()
Shut down the queue.
virtual void notifyWorkers()
Notify workers about a new request.
void _registerThreadWithRenderSystem()
Register the current thread with the rendersystem.
DefaultWorkQueue(const String &name=StringUtil::BLANK)
_StringBase String