OGRE  1.9.0
OgreAlignedAllocator.h
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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2014 Torus Knot Software Ltd
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28#ifndef __AlignedAllocator_H__
29#define __AlignedAllocator_H__
30
31// Now we're only including this within OgreMemoryAllocatorConfig.h which is already in
32// the prerequisites header (circlar reference)
33//#include "OgrePrerequisites.h"
34
35namespace Ogre {
36
64 {
65 public:
77 static void* allocate(size_t size, size_t alignment);
78
91 static void* allocate(size_t size);
92
99 static void deallocate(void* p);
100 };
101
105}
106
107#endif // __AlignedAllocator_H__
#define _OgreExport
Class to provide aligned memory allocate functionality.
static void * allocate(size_t size, size_t alignment)
Allocate memory with given alignment.
static void deallocate(void *p)
Deallocate memory that allocated by this class.
static void * allocate(size_t size)
Allocate memory with default platform dependent alignment.
Reference-counted shared pointer, used for objects where implicit destruction is required.