OGRE
1.9.0
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This is a abstract class that that provides the interface for the query class for hardware occlusion. More...
#include <OgreHardwareOcclusionQuery.h>
Public Member Functions | |
HardwareOcclusionQuery () | |
Object public member functions. | |
virtual | ~HardwareOcclusionQuery () |
Object destructor. | |
virtual void | beginOcclusionQuery ()=0 |
Starts the hardware occlusion query. | |
virtual void | endOcclusionQuery ()=0 |
Ends the hardware occlusion test. | |
unsigned int | getLastQuerysPixelcount () const |
Let's you get the last pixel count with out doing the hardware occlusion test. | |
virtual bool | isStillOutstanding (void)=0 |
Lets you know when query is done, or still be processed by the Hardware. | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete (void *ptr, void *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz) |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
virtual bool | pullOcclusionQuery (unsigned int *NumOfFragments)=0 |
Pulls the hardware occlusion query. | |
Protected Attributes | |
bool | mIsQueryResultStillOutstanding |
Has the query returned a result yet? | |
unsigned int | mPixelCount |
Number of visible pixels determined by last query. | |
This is a abstract class that that provides the interface for the query class for hardware occlusion.
Definition at line 51 of file OgreHardwareOcclusionQuery.h.
Ogre::HardwareOcclusionQuery::HardwareOcclusionQuery | ( | ) |
Object public member functions.
Default object constructor
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virtual |
Object destructor.
Starts the hardware occlusion query.
Results must be pulled using: UINT mNumberOfPixelsVisable; pullOcclusionQuery( &mNumberOfPixelsVisable );
Ends the hardware occlusion test.
Let's you get the last pixel count with out doing the hardware occlusion test.
Definition at line 109 of file OgreHardwareOcclusionQuery.h.
Lets you know when query is done, or still be processed by the Hardware.
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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pure virtual |
Pulls the hardware occlusion query.
NumOfFragments | will get the resulting number of fragments. |
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protected |
Has the query returned a result yet?
Definition at line 125 of file OgreHardwareOcclusionQuery.h.
Number of visible pixels determined by last query.
Definition at line 123 of file OgreHardwareOcclusionQuery.h.