OGRE  1.9.0
WIN32/OgreConfigDialogImp.h
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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2014 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __Win32ConfigDialog_H__
29#define __Win32ConfigDialog_H__
30
31#include "../OgrePrerequisites.h"
32
33#define WIN32_LEAN_AND_MEAN
34#if !defined(NOMINMAX) && defined(_MSC_VER)
35# define NOMINMAX // required to stop windows.h messing up std::min
36#endif
37#include <windows.h>
38
39namespace Ogre
40{
59 class _OgreExport ConfigDialog : public UtilityAlloc
60 {
61 public:
64
80 bool display();
81
82 protected:
84#if OGRE_ARCHITECTURE_64 == OGRE_ARCH_TYPE
86#else
88#endif
89 RenderSystem* mSelectedRenderSystem;
90 HINSTANCE mHInstance; // HInstance of application, for dialog
91 };
94}
95#endif
#define _OgreExport
bool display()
Displays the dialog.
static BOOL CALLBACK DlgProc(HWND hDlg, UINT iMsg, WPARAM wParam, LPARAM lParam)
Callback to process window events.
Defines the functionality of a 3D API.
Reference-counted shared pointer, used for objects where implicit destruction is required.
GeneralAllocatedObject UtilityAlloc